The goal of this course is to introduce students to basic concepts of User Experience(UX).  It approaches this goal by giving a wide and shallow swath of information in a few of the common areas of UX including a taste of how to conduct research, the double diamond process, prototyping and usability testing. By the end of this class, students will have a basic understanding of how to design an application that embeds the best user experience principles like Heuristics.   Get excited about taking this course, see the syllabus!

From the beginning of time, people have contemplated how information should be organized and how to make it findable.  Evidence of this can be found in what is thought to be the first library, located in modern Iran. In one of the rooms, there was evidence of archives listing the contents of the library.  This course is designed to teach students about organizing data in the context of technology. Students gain knowledge of Information Architecture by exploring basic concepts and methods to design an appropriate information structure / navigation while taking into consideration the needs of the user.  Start learning about search behavior, nomenclature, hierarchy and more: syllabus.

In User Experience, Research is a required skill. Without understanding the user’s behavior, patterns and pain points, authentic User Experiences cannot be created.  Students can expect a comprehensive guide to performing the core research methods; Surveys, Interviews and Usability Testing. This course will help prepare students by teaching them the “Discovery” phase. See the syllabus.

This course is designed to give students an understanding of  the principles and theory of graphic design as it applies to technology. When completed, students will be able to brand and flavor websites and applications. Students will explore the meaning of graphic design, how to identify its application, develop their own creative process, and how to be a practitioner of design - including having the appropriate vocabulary - in order to articulate ideas and concepts in a critique setting, analyze/critique graphic design using sound principles, and iterate upon original work to bring it professional standards.  Get a taste of what to expect by viewing the syllabus.