Research Methods

Syllabus

COURSE DESCRIPTION

In User Experience, the foundation is Research and a is a required skill. Without understanding the user’s behavior, patterns and pain points, authentic User Experiences can not be created.   Students can expect a comprehensive guide to performing the core research methods; Surveys, Interviews and Usability testing. This course will help prepare students for a future career in User Experience by giving the student knowledge of the “Discovery” phase of any research that is associated with any user, application or product.

  • Irrespective of a student being an Information Systems or a Computer Science Major, they will be studying entire process of conducting experimental research and design, statistical analysis methods, conducting surveys, interviews, ethnography, usability tests as well as some case studies.    

 

It’s important for students to have the ability to understand, assess, design and convey good design.

“The old computing is about what computers can do?, the new computing is about what people can do?”

- Ben Shneiderman

[IS 000] is a graduate level, three-credit course.  The prerequisite is IS621 with a Minimum Grade of C.  Students do not need to know how to write code and will not be expected to learn code as a requirement for this course.

 

COURSE GOALS

Discovery, development, and strengthening skills required to conduct User Experience research.  By the end of this class you will have a basic understanding of how to design surveys, one-on-one interviews and Usability tests.

 

LEARNING OUTCOMES

Students will learn:  

  • Brainstorm & develop research materials

  • Develop and Orchestrate surveys

  • Conduct research interviews

  • Prototype and usability test concepts

  • Synthesize the results

  • Present to stakeholders

  • Basics of Omnigraffle

  • How to digitize a prototype with Pop Software

 

ACTIVITIES

Time in the classroom will be broken up into small increments with 5 minute breaks in between each increment, this is so that students have time to digest information and not be overwhelmed.  The increments will be the following formats:

  • Lecture & Hands on learning

  • Design Studio (Share and critique sessions)

  • Workshop (In class time for collaboration and exploration)

  • Presentation

Outside of the classroom students will be expected to do the following

  • Reading assignments

  • Spend time collaborating with team members

  • Conducting exercises based on the lessons

  • Brainstorming and developing final project

 

SCHEDULE

The following how the semester will unfold, note that the schedule is subject to change:

PREWORK

Read about heuristics, be prepared to discuss:

  • http://www.uxbooth.com/articles/complete-beginners-guide-to-design-research/

  • https://www.nngroup.com/articles/ux-research-cheat-sheet/

  • https://www.nngroup.com/articles/which-ux-research-methods/

WEEK 1

Class Activities

Intro to class:  rules, etc.

Break

Lecture: Intro to Human-Computer Interaction (HCI)

  • What is Human-Computer Interaction (HCI)

  • Changes in topics of HCI research over time 

  • Shifts in measurement in HCI 

  • Inherent conflicts in HCI

  • Interdisciplinary nature of HCI research

  • Communicating your ideas

  • Research and usability testing

WEEK 2

Homework Due

Textbook Reading  

Class Activities

Discussion

  • Review homework 

Break

Lecture: Intro to experimental research in HCI 

  • Discuss types of behavioral research

  • Identify the different research hypotheses (Null & alternative hypothesis, dependent & independent variables) 

  • Define basics of experimental research (components of an experiment, randomization) 

  • Discuss what is significance tests (why do we need them?, Type I &Type II errors)

  • Define limitations of experimental research 

Break

Lecture: Intro to experimental design in HCI

  • Discuss considerations made while designing experiments

  • Define basic design structure

  • Investigating single independent variable (Between-group & within-group designs) 

  • Investigating more than one independent variable (Factorial design, Split-plot design, interaction effects)

  • Reliability of experimental results (Random & systematic errors) 

  • Experimental procedures

WEEK 3

Homework due 

Textbook Reading -

https://www.surveymonkey.com/mp/survey-guidelines/

WEEK 4

Homework due 

Textbook Reading

  • Research methods in Human-Computer Interaction (HCI) - Chapter 5 (Part I - Until textbook section 5.5 Non-probabilistic sampling)

  • https://www.nngroup.com/articles/qualitative-surveys/ 

Class Activities

Discussion

  • Review homework 

Break

Lecture: Intro to surveys in HCI (Part I)

  • What are surveys?

  • Benefits and drawbacks

  • Goals and target users for survey research

  • Probabilistic sampling (stratification, response size, errors)

  • Non-probabilistic sampling (demographic data, oversampling, random sampling of usage - not errors, self-selected surveys, un-investigated populations)

Break

Workshop: Discuss a case study example on a survey


WEEK 5

Homework due

Textbook Reading - 

  • Research methods in Human-Computer Interaction (HCI) - Chapter 5 (Part II - From textbook section 5.6 Developing survey questions till end of chapter)

Class Activities

Discussion 

  • Review homework

Break

Lecture: Intro to surveys (Part II)

  • Developing survey questions (open-ended, closed-ended, common problems with survey questions)

  • Overall survey structure

  • Existing surveys 

  • Paper or online surveys?

  • Testing the survey tool 

  • Response rate

  • Data analysis

Break

Workshop: Discuss survey questions for a mini-project on surveys


WEEK 6

Homework due

Textbook Reading 

https://www.wikihow.com/Write-a-Survey-Report

Class Activities

Discussion: 

  • Review homework

Break

Lecture: Case Studies

  • Introduction to case studies

  • Observing Sara

  • What is a case study? (in-depth investigation of a small number of cases, examination in context, multiple data sources, emphasis on qualitative data & analysis)

  • Goals of HCI case studies (Exploration, explanation, description, demonstration)

  • Types of case study (intrinsic or instrumental, single or multiple cases, embedded or holistic)

  • Research questions & hypothesis

  • Choosing cases

  • Data collection (data sources & questions, collecting data)

  • Analysis & interpretation 

  • Writing up the study

  • Informal case studies

WEEK 7

Midterm & Workshop

WEEK 8

Homework due

Textbook Reading

Class Activities

Discussion: Review homework

Break

Lecture: Interviews & focus groups

  • Introduction to interviews

  • Pros and cons 

  • Applications of interviews in HCI research (initial exploration, requirements gathering, evaluation & subjective reactions)

  • Who to interview?

  • Interview strategies (how much structure?, focused & contextual interviews)

  • Interviews vs focus groups

  • Types of questions to be asked in interviews

  • Conducting an interview (preparation, recording the responses, during the interview)

  • Electronically mediated interviews and focus groups (telephone, online)

  • Analyzing interview data (what to analyze?, how to analyze?, validity, reporting results)

Break

Workshop: Discuss questions to be asked for an assignment based on interviews


WEEK 9

Homework due 

Textbook Reading

Assignment 

  • Set up a small personal interview or with focus group, ask questions related to the given topic and present your findings. (Record this session if possible with interviewees consent)

Class Activities

Discussion

  • Review homework

Break

Lecture: Ethnography

  • Introduction

  • What is ethnography?

  • Ethnography in HCI

  • Conducting ethnographic research (selecting a site or group of interest, participating, building relationships, making contacts, interviewing, observing, analyzing, repeating & theorizing, reporting results)

  • Some examples (home settings, work settings, educational settings, ethnography’s of mobile & ubiquitous systems, virtual ethnography) 

Break

Workshop: Discuss questions to be asked for an assignment based on ethnography

WEEK 10

Homework due 

Textbook Reading

  • Research methods in Human-Computer Interaction (HCI) - Chapter 10

Assignment 

  • Set up an ethnographic setting, ask questions related to the given topic and present your findings. 

https://www.nngroup.com/articles/quant-vs-qual/

WEEK 11

Homework due

TBD

Class Activities

Discussion

  • Review homework

Break

Lecture: Usability testing

Break

Lecture: Analyzing qualitative data

Break

Lecture: Automated data collection methods

WEEK 12

Break, No Class

WEEK 13

Homework due

 TBD

Class Activities

Discussion: Review homework 

Break

Lecture: Measuring the human

Break

Lecture: Working with human subjects

WEEK 14

Homework due

TBD

Class Activities

Discussion: Review homework 

Break

Lecture: Working with research participants with impairments

Break

WEEK 15

Final Presentation