Information Architecture

Syllabus

COURSE DESCRIPTION

In the digital age, Information is an ever-growing factor, understanding how to organize it based on user mental models and behavior is more imperative than ever. This course will help prepare students for a future career by giving the student a basic knowledge of Information Architecture.  

Students will explore basic concepts and methods to design an appropriate information structure / navigation while taking into consideration the needs of the user.

IS 690e is a graduate level, three-credit course.  The prerequisite is IS621 with a Minimum Grade of C. Students do not need to know how to write code and will not be expected to do as a requirement for this course. Nice to have skills, but not required:

- Omnigraffle

 

COURSE GOALS

Information Architecture is the arrangement of information so that it is navigable, findable and understandable. Through teaching solid theory and practical application, the goal of course will give students a strong introductory foundation of Information Architecture.

 

LEARNING OUTCOMES

Students will learn:  

  • The definition Information Architecture

  • Acquire information needs and seeking behavior knowledge

  • Understand organizational models and structures of information

  • The definition of Navigation, as well as its anatomy

  • How to conduct research (Card Sorting)

  • When and how to use search

 

TEXTBOOKS AND SUPPLIES

Required textbook:

  • Information Architecture for the World Wide Web, 4th Edition by Peter Morville, Louis Rosenfeld

Recommended textbook:

  • Communicating Design, 2nd Edition by Dan Brown

The online site for this course (on Blackboard) will contain readings, presentations, interactive exercises, and supplemental material covering Information Architecture concepts and principles.

 

ACTIVITIES

Time in the classroom (Room W200A) will be broken up into small increments with 5 minute breaks in between each increment, this is so that students have time to digest information and not be overwhelmed.  The increments will be the following formats:

  • Lecture & Hands on learning

  • Design Studio (Share and critique sessions)

  • Workshop (In class time for collaboration and exploration)

  • Presentation

Outside of the classroom students will be expected to do the following:

  • Reading assignments

  • Spend time collaborating with team members

  • Conducting exercises based on the lessons

  • Brainstorming and developing final project

 

SCHEDULE

The following how the semester will unfold, note that the schedule is subject to change: